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Submitted by PixelitisBlog 1119d ago | review

Pixelitis Review: Resident Evil 6

"Within ten minutes of Resident Evil 6′s prologue, you will be treated to an introduction stuffed with explosions, quick time events and well over-the-top action.

Whereas Resident Evil 5 may have taken the series farther in a direction that’s more in line with the third-person shooters of this console generation, Resident Evil 6 has metastasized it. It quickly becomes abundantly clear that Resident Evil has eschewed much of its George Romero influence and replaced it with Michael Bay-inspired theatrics

If you’re an old-school fan yearning for the puzzle-solving, ammo-hoarding and jump-out horror found in the series’ earlier days, know that you’ll hardly be seeing any of those within Capcom’s latest entry to their franchise."

- Patrick Kulikowski (PS3, Resident Evil 6, Xbox 360) 4.5/10

ritsuka666  +   1119d ago
Resident evil 6 sucks..

Back then it was explore and figure shit out

Now its... HEY GO THIS WAY AND GRAB THAT! And go that way and pick up this!
Pozzle  +   1117d ago
NGL I found the intro to the game very off-putting. Especially since I was playing two-player split-screen, so me and my partner had absolutely no idea what was going on or how to even switch to two-player. I even quit mid-way through the intro because I thought maybe I'd missed the 2-player option in the menu (which meant I had to go through the entire intro again). It was pretty to look at, but a terrible way to start a Resident Evil game. Especially one so reliant on co-op play.

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