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How Zero Escape Games Are Developed, Through The Eyes Of The Director

When we interviewed him, we asked Zero Escape: Virtue’s Last Reward director, Kotaro Uchikoshi, to give us an overview of the process involved in developing his visual novel-esque games. Uchikoshi’s reply to this request was more amusing than informative, which is why we didn’t include it in the main interview, but it does give one some insight into the process nevertheless, so here it is.

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siliconera.com
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