Its platforming is flawed though. It needs a dedicated jump/climb button. You just end up clinging on to walls you don't intend to climb all because they made it the same as the run button. More so in AC3.
Yeah, that's actually the only negative thing I can mention about this game. Sometimes when I just wanna run straight ahead, I end up spending like 5 minutes trying to drop down from something I never intended to climb in the first place xD It's a great game nonetheless.
I've heard this criticism before but personally it's not something I experience. I might be because I only ever run when chasing or being chased by someone. When I'm just trying to get from point A to point B I typically fast walk as it feels out of place to be springing through the streets for no reason.
I would put Infamous in the top tier, too. Great story superb gameplay and it actually allows you to set the difficulty to your style. Man I hope I3 is a next gen launch title.
Assassins creed Perfectly represents this gen. The animation, the fluid 'looking' combat, extremely easy gameplay, repetitive etc
edit- Logic, I ain't saying it has to be difficult, but it has to be challenging. I never found a point in 'running/hiding' in the AC franchise. It's always been almost impossible to die, Assassination and stealth were never what it was about, that was supposed to be the main gameplay element. Not fighting off hordes of enemies with extreme ease to the point that combat itself is actually boring. Also, you spend most of AC playing it, not watching an epic story or characters like Heavy Rain. It's just a shame the gameplay is so mediocre.
Easy does not cover how easy AC is. And you say it "it's a design choice". Yeah that's right, it's a bad design choice
I don't see easy gameplay as a con. It's a design choice. Games like AC/Yakuza aren't challenging because they are about showing you epic stories/characters, not difficult gameplay.
Look at this generation compared to last ones. Shooter after shooter after shooter. COD dominated nearly the entire time, and a lot of games lost their creative tones. Before you could have cartoon mascots, this generation everything had to be "realistic" and revolve around guns....
Sadly, you are correct. I wish you weren't, though, as there are plenty of games that don't get the recognition they deserve from gamers because they're not Call of Duty.
I don't know why you're getting disagrees but you're 100% correct.
Blaps 2 will make a $1 billion and still have a bunch of pubs chasing the dollar signs like guys chase tail.
I also agree with the Irishguy above about Assassin's Creed...it's a good franchise but it's waaaaaaaaaaay too easy. The only time I die is because I choose to die. I've never "naturally" died in the game because of enemy difficulty. As a top notch, stealthy assassin I found myself easily mowing down hundreds of guys with ease and I can't tell you how lore-breaking that is. '
COD on the otherhand...meh. It's a cash-in title and it perfectly represents what this gen is compared to the previous ones, as Soldierone pointed out.
There still isn't a game this gen that compares to Shadow of the Colossus in terms of originality, innovation and story intrigue, the closest thing is Dark Souls and that's nothing like Shadow of the Colossus.
And WTF is up with all the mascots going away for Michael Bayism? Worst. Choice. Ever.
For me, it's a toss up between Mass Effect 2, Uncharted 2, GTA: Liberty City stories, Batman: Arkham City, and Assassin's Creed 2(Haven't played AC3 yet).
All of of them have fun gameplay, engrossing stories, and fantastic characters. I recommend these games to ANY gamer.
I'd give honorable mentions to Yakuza 4 and Valkyria Chronicles. Both are excellent titles IMO, but they may not be for everyone.
Soldierone if you have any military background as i do i am sure you know that in no way is cod realistic. The closest to realistic i felt was socom and socom 4 ruined that.
i will never understand why this game has such a loyal fan base. possibly one of the worst and most boring games i have ever played in my life(yes i played ass 2). this game hardly defines a genre, let alone an entire generation of gaming.
It needs a dedicated jump/climb button.
You just end up clinging on to walls you don't intend to climb all because they made it the same as the run button. More so in AC3.
Yeah, that's actually the only negative thing I can mention about this game. Sometimes when I just wanna run straight ahead, I end up spending like 5 minutes trying to drop down from something I never intended to climb in the first place xD It's a great game nonetheless.
This gen ^
Assassins creed Perfectly represents this gen. The animation, the fluid 'looking' combat, extremely easy gameplay, repetitive etc
edit-
Logic, I ain't saying it has to be difficult, but it has to be challenging. I never found a point in 'running/hiding' in the AC franchise. It's always been almost impossible to die, Assassination and stealth were never what it was about, that was supposed to be the main gameplay element. Not fighting off hordes of enemies with extreme ease to the point that combat itself is actually boring. Also, you spend most of AC playing it, not watching an epic story or characters like Heavy Rain. It's just a shame the gameplay is so mediocre.
Easy does not cover how easy AC is. And you say it "it's a design choice". Yeah that's right, it's a bad design choice
The game doesn't need to be hard to be fun. Assassins Creed being easy isn't like shooters being easy, its entirely different.
in other words I agree lol
I'm not even a fan of CoD, neither am I a fan of AC too but in terms of defining this gen, CoD wins hands down!
Look at this generation compared to last ones. Shooter after shooter after shooter. COD dominated nearly the entire time, and a lot of games lost their creative tones. Before you could have cartoon mascots, this generation everything had to be "realistic" and revolve around guns....
Blaps 2 will make a $1 billion and still have a bunch of pubs chasing the dollar signs like guys chase tail.
I also agree with the Irishguy above about Assassin's Creed...it's a good franchise but it's waaaaaaaaaaay too easy. The only time I die is because I choose to die. I've never "naturally" died in the game because of enemy difficulty. As a top notch, stealthy assassin I found myself easily mowing down hundreds of guys with ease and I can't tell you how lore-breaking that is. '
COD on the otherhand...meh. It's a cash-in title and it perfectly represents what this gen is compared to the previous ones, as Soldierone pointed out.
There still isn't a game this gen that compares to Shadow of the Colossus in terms of originality, innovation and story intrigue, the closest thing is Dark Souls and that's nothing like Shadow of the Colossus.
And WTF is up with all the mascots going away for Michael Bayism? Worst. Choice. Ever.
All of of them have fun gameplay, engrossing stories, and fantastic characters. I recommend these games to ANY gamer.
I'd give honorable mentions to Yakuza 4 and Valkyria Chronicles. Both are excellent titles IMO, but they may not be for everyone.
I have a ton of fun in all of the Assassin's Creed games. You must be doing it wrong.