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Submitted by shaneryanTB 614d ago | opinion piece

Insanity's Interference

While many games test the bodies of their protagonist, usually via scattered applications of bullets, only a few really worry about the mind. Crazy makes for an interesting spin on the usual plot, with questionable sanity being featured in everything from Final Fantasy 7 to Spec Ops: The Line to the meagerest of offerings in Kayne and Lynch. All of these games have one major factor in common: the sanity, or insanity, of their lead character does not affect how you play the game. When Cloud realized he wasn’t the Soldier he thought he was, when Captain Walker faced the horrors of war, when Lynch hallucinated civilians as cops, the gameplay remained unaffected. Cloud still managed his materia, Captain Walker still took cover before returning fire and both Kayne and Lynch traveled a lonely road down Mediocrity Lane.

[Nick Vracar, Thunderbolt] (Amnesia: Dark Descent, Eternal Darkness: Sanity's Requiem, Fear Effect, GameCube, PC, PS2)

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