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Submitted by acronkyoung 1000d ago | interview

A story with no words: Richard Perrin on creating Kairo

Indie game creator Richard Perrin talks about his choices in game design, his development as a programmer, and his inspirations for creating minimalistic puzzle game, Kairo. (Dear Esther, Dev, ICO, Kairo, Myst, PC, Proteus, PS2)

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