130°

Halo 4 Ranking System Guide - How it works

Gameranx.com - "Halo 4’s ranking system is different from how it used to work in Halo Reach and Halo 3 before that. To that end, we’ve put together this guide to help you get started."

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gameranx.com
4191d ago Replies(3)
Lubu4191d ago

I'm not sure if its been addressed or not, but my biggest concern is whether it not they are going to allow people to join in mid battle. I hate playing online an having players quit on me, making it one vs four, with no way for anyone to join the match

bubblebeam4191d ago

Yep they fixed that. Halo Reach was ruined by team kill (why the hell dothey allow it??) and people getting kicked. If you were on a team with a person and a few guest controllers, they pretty much always leave.

All they need to do now is have a mercenary deathmatch and for gods sake have a limit on how many guests can be on a team. They always leave and make the game 10v1. A-holes.

DARK WITNESS4191d ago

What I hated about that was that for some reason ( I don't know if it was my bad luck or what ) but I come across guys who are messing about and killing their team and for some reason they don't get kicked. even when they deliberately kill me the option never comes up.

However when I kill someone by accedent, Like I throw a sticky down, they enemy walks into it but just as he does they drop down on top of him and it kills them both.. Just that one kill and I get booted.

It's not like a do it often. I may have 20 ot 30 games on only get 1 betrayal, but as soon as it happens i get kicked... even funnier when I am carrying the team and the only person who is going positive, yet I get kicked.

never understood it..

I hope they have a better system for Halo 4

bubblebeam4191d ago

@ DARK

Yep, same thing. I get betrayed like 3 times, no kick option, an as soon as I retaliate I get that F***ing loading screen.

Also, if an enemy takes down your shields, your team-mate can kill you and it counts as the enemies kill. Friendly fire is a mess in Halo and should be removed.

Why have friendly fire if you get kicked for doing so (team-kill)?? Are they testing our behaviour? If 343i really are fans of Halo as they say they are, they would fix that.

Summons754191d ago

Mid-Match joining is there which has been much needed. I just wish they would give a bigger penalty for quitters and Betrayers.

@bubblebeam
Betrayals have been around since the beginning and they SHOULD stay in. Yeah team killers are annoying especially in the scenarios where they don't get booted but it gives another element to the match of deciding how to kill an enemy.

What they should have taken out after Halo 2 and finally did in Halo 4 was take away the option to drop the flag. NOTHING is more annoying than hearing "Flag Stolen, Flag Dropped, Flag Stolen, Flag Dropped" 87 times because some idiot thinks that it is faster to do that then just run. I also hate when people bring flags back to their base and just hide there and don't capture it or when in any objective game people just kill each other acting like it's a slayer match.

Halo 4 is looking great with all the additions they added. Throwing the Bombs/skulls, can't drop the flag, focus on points so people stop acting like K/D ratio is important because is has never been important. Having to unlock armor is one thing but it bugs me that when you start you are limited to only a couple guns. Gaining levels seems like it's kinda like Reach's system but with points instead of stupid credits which is good, I liked Reach's system because it wasn't the focus of multiplayer unlike the stupid system in Halo 3.

robavila954191d ago

"At each level, you’ll gain new ranks and earn what the game refers to as Spartan Points, which you can use to purchase and unlock in-game items like armor, armor abilities, and weapons."

Didn't they say armor was unlocked with xp rather than SP? I really hated the way they made the Armory in Reach so expensive I don't even own half of it.

GearSkiN4191d ago

Rank is different than your actual skill level on halo 4. W/L , K/D, maybe even accuracy are prob the one that is getting look at to match you with better players on H4.

XboxInnovation4191d ago

The xp system is not a good system for a shooter because it has no substance, but it's the best system for marketing around dlc or release because you can offer double xp. Gamers today are just too stupid to realize that having a high rank in xp means absolutely nothing, so when they offer double xp all it is doing is killing the game off for you faster because most people lose interest after reaching max rank

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick406d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub405d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91405d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris405d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer405d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris405d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

The3faces525d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.

180°

10 Years Later, Halo 4 Proves Itself a Disappointing Omen for Halo Infinite

Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.

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gamerant.com
Sonyslave3534d ago (Edited 534d ago )

Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.

ChasterMies533d ago

Halo 4, 5, and Infinite reviews are good examples of the pressure on review sites to score everything between 8-10 out of 10.

ChubbyBlade533d ago

As if reviews scores are any indication of a franchises health.

Halo has been in shambles for YEARS

-Foxtrot534d ago

Halo 4-6 are like the Star Wars sequel trilogy

They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense

It’s like they didn’t plan a new trilogy out

CoNn3rB534d ago

That's actually a pretty good way to sum it up

LucasRuinedChildhood533d ago (Edited 533d ago )

I would argue that the new Star Wars trilogy is still better. lol

Most Halo fans would kill for the equivalent of The Force Awakens at this stage (a competent rehash of what came before it). Halo Infinite tried to be that but was undercooked and failed. Halo 4 wasn't that either - they started messing with the formula straight away although the story was okay.

There was nothing particularly compelling about Halo 5's story besides the fake plot they advertised. The Last Jedi is a divisive movie but as RedLetterMedia would say, it was "sporadically interesting" because it tried some new things and set up things that could have been great (like Kylo teaming up with Rey after backstabbing Snoke). That conversation with Yoda is great and it felt like the real Yoda, not that CGI thing in the prequels.
- "Skywalker, still looking to the horizon. Never here, now, hmm? The need in front of your nose."
- "The greatest teacher, failure is ... Luke, we are what they grow beyond. That is the true burden of all masters."
- "That library contained nothing that the girl Rey does not already possess." (because she already took them, haha).

The Rise Of Skywalker is the only one where loads of stuff happens off screen ("Palpatine has returned") in between and nothing makes sense because ... they just needed a main villain and 100 star destroyers to blow up. They could have done something much better.

MrChow666533d ago

no, all disney star wars sucks also disney marvel and everything godamn disney touches

534d ago Replies(3)
Yui_Suzumiya534d ago

Um, didn't Halo 4 have the best campaign out of the new Trilogy? Lol

ChubbyBlade533d ago

Yep and even then it wasn’t very good.

Levii_92534d ago

I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?

Stanjara533d ago

Halo 4 campaign great, multi bad.
Halo 5 campaign trash, multi good.

Best Cortana halo 4.

ChubbyBlade533d ago (Edited 533d ago )

Halo 4 was when they started turning it into a “modern” game. Aka taking tips from CoD.

The older titles were sandbox based with weapons that all filled a niche and vehicles that did the same. Open levels with multiple ways to approach in different spots with different weapons etc.

Halo 4/5 doesn’t have that. It’s a linear shooter and nothing else. The story is alright but that’s about it. If it wasn’t a halo game, it would be ok but because it is a halo game, it’s outshone by the previous games.

It’s a hell of a lot better than 5 though. I found infinite pretty meh

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