GenGAME writes: Although it wasn’t an entirely new concept, the DS changed the face of gaming with its two screen gameplay. Having a secondary screen that could be operated with simple touch controls simplified existing gameplay ideas while creating new, more complicated ones. The immense success of the DS made incorporating a second screen into the 3DS a no-brainer, but with the Wii U Nintendo is taking a bit more of a risk. Unlike any previous home console, the Wii U is making two screen gaming a major focal point. Nintendo is hoping that the two screen gameplay that has been so well received on the DS and 3DS will translate into success for the Wii U as well, but that’s not necessarily a guarantee.
Bringing a second screen to the forefront of console gaming is going to be a challenge for Nintendo. It will certainly offer a lot of potential advantages and open up new gameplay possibilities, but it won’t be as easy to implement as it was on the DS. How well the Wii U is received depends on Nintendo’s ability to evolve the ideas they started on the DS in order to make them just as fun and accessible as they are on a handheld system.