GamesBeat interviewed the developer responsible for Halo 4: King of the Hill Fueled by Mountain Dew and discovered that it's not all that bad.
"It's like, people only do these things because they can get paid. And that's just really sad."
Good read. I like the positive side of this, rather than just focusing on how this stuff is cheap/selling out.
Nah, it's that bad. The most innovative part about every new Halo game is Microsoft's boundary-pushing initiative to sell out as hard as possible for launch. http://i.imgur.com/f6BKj.jp...
I think it's a pretty clever marketing idea coming out with the game fuel flavor that alot of people seem to really like only once a year when a big game comes out so they just have to buy it... but a game for a game? it's just seems a little bit overkill to me... Damn you capitalism!
you can fake locations on your phone rofl
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