GB: Halo fans are sometimes very intolerant to the changes, and we noticed this with Reach, where there was a certain amount of dissatisfaction considering how the addition of new modes and abilities sort of deviated from the ‘Grenade, Melee, Shield’ philosophy of the previous Halo games.
I haven't played it yet so I'll reserve judgement, but to me, it seems wise to ease the transition form bungie to 343 and not totally flip it on its head. I feel like some reviewers are expecting it to not be halo and I think they are forgetting how volatile the halo fanbase can be to change.
Halo 5 should make bigger strides in flipping the formula, because 343 still needs to gain the trust of people who have literally tattooed Bungie on themselves. Also think of it this way, there would be millions of star wars fan a lot happier if the prequels took Halo 4s approach.
But I still have to see for myself.
Honestly, I'm glad 343i decided to go the safe route and I think that several fans appreciate that.
I don't care if some reviews penalize 343i for not majorly shaking up the core gameplay mechanics because then it'd be that much closer to being in a completely new territory which fans will not be familiar with.
If you want new gameplay, make a new IP. I don't understand this criticism.
continue to expand the halo univers & stay true to it
all will be fine among its fans.