"There is always a certain amount of trepidation amongst gamers when a beloved franchise switches hands. A few months before the release of Halo:Reach, Bungie announced that the title would be their last entry into the series: they were passing the baton to the newly-formed 343 Industries, a development house partially composed of several Halo veterans with Frank O’Connor heading them up as the new Franchise Director. The fledgling shop’s tenure started off modestly with Halo:Waypoint, a couple of map packs for Reach, and began overseeing the various Halo merchandising efforts, leading up to the release of the Halo: Combat Evolved Anniversary remake last year. By all appearances, it seemed that the series was in capable hands, but the team had yet to make their own mark on the Halo universe. Until Halo 4."