Shadow of the Beast was a flagship Amiga title on release. With two separate scrolling backgrounds and an additional foreground it was a technical master class. It was priced at an unheard of higher tier – though it came with a t-shirt – and planted the belief and power of Commodore’s machine. The reviews raved about its technical prowess and it became a hit. Following its success it was ported to many consoles. Unfortunately, most didn’t even get to see the first fifth of the world due to an absolute and uncompromising difficulty that has rarely been matched since. To be fair, SotB is a bastard.
[Shane Ryan, Thunderbolt]