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Submitted by Chapter11 820d ago | opinion piece

A Mute Protagonist Creates a Mute Story

It’s good to see a half way decent stealth game these days, but the main character in Dishonored is taking it a bit far, don’t you think? I imagine if he did speak he’d have a voice that’d put Brian Blessed to shame, so he figured it’d be best he kept his gob shut at all times to avoid the guards catching him playing with the rats in the sewer. The only trouble with that is we as the player don’t get to empathize with him or connect with him on any level since he could easily be replaced by an angry feather duster. (Culture, Dev, Half-Life, Industry, Metal Gear Solid 4: Guns of the Patriots, Portal)

claud3  +   820d ago
Lies, Claude was an awsome mute character and the story was well done. Loads off mute characters can pull of a great story
#1 (Edited 820d ago ) | Agree(0) | Disagree(1) | Report | Reply

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