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Submitted by PS3GAMINGNEWSNOW 686d ago | opinion piece

What If Games Didn’t Have Checkpoints?

In today’s feature we’re reflecting back to a time where saving games wasn’t possible and every death meant you had to start over. (Final Fantasy VII, Mortal Kombat, PS3, Retro, Sega Mega Drive)

KentBlake  +   686d ago
Then I'd find another hobby.

And people would lose their girlfriends, their jobs, and then actually die trying to finish games like Skyrim.
#1 (Edited 686d ago ) | Agree(3) | Disagree(2) | Report | Reply
Detoxx  +   686d ago
Lol yeah. It would be impossible to finish most games unless you would use cheats/glitches/bugs
G33K  +   686d ago
They would be like old school arcade games. Which are like life, it just keeps getting harder and faster until you die.
DarkZane  +   686d ago
If I understand, that guy was trying to play FF7 without a memory card? What the hell, I don't even have a word for this here.
caseh  +   686d ago
FF7 can be completed in under 8 hours.
No FanS Land  +   686d ago
hmmm, Mind you tell us how?
caseh  +   686d ago
Enjoy the next 7 hours 40 mins lol

http://www.youtube.com/watc...
ninjahunter  +   686d ago
Thank god for save state Haha
leogets  +   686d ago
Itll be like 70s and 80s gaming where u turn off the game and restart everytime,even the smallest games like commando I never completed as it got tough near the end with only a bunch of lives. They were the days
from the beach  +   685d ago
It didn't force you to get better so much as it made you want to get better, to master the game's particular move set or weapons so as to become a near-invincible god.

Longer games often used passwords, which is obviously less convenient than being able to save.
pandehz  +   685d ago
There would be a lot of broken tv's

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