EA labels president Frank Gibeau stated in Sep 2012: "I've not green lit one game to be developed as a single-player experience," confirming what we've long feared - that all games are being forced online. He was quick to clarify his view, claiming to "believe passionately in single player games," as long as they "had an ongoing content plan for keeping customers engaged."
Is it really that hard to understand that when you are talking about single player only games, that they do not contain any online portion.
SMBWii is a game without any online portion at all
UNcharted has both single and multi regardless of why you buy it.
You look at God Of War, everyone sees that as a great single player experience, but now they have multiplayer, whether it will be good or not i dont know, but i would be pretty confident that single is going to suffer as a result.
Even Dishonored, which im playing now and loving, you just know their will be a sequel and it will most likely have multiplayer.
I feel developers are kinda forced to add in mp from their publishers and i think this is a result of the big selling mp games like cod, battlefield and halo. They all want a piece of the action thats why most the time its a generic mp instead of anything creative or different.
MP isnt all bad, obviously, it has added another dimension to gaming, but its just when it affects the quality and quantity of sp games, thats what bothers me.
Although there is a few exceptions where an online aspect improves the sp experience, one of my favorite games Dark Souls being a perfect example. Also Dragons Dogma with its Pawn system. Those games are perfect examples of when devs us the online aspect creatively.
Banjo
Conker
Hell, even Kameo was fun.
The problem, as I see it, is games having to make more and more money just to break even. Online MP and store help make ends meet.
A few years ago I really thought SP was being sacrificed for MP. Now I see more SP games going online and using MTs.
I don't see SP gaming under threat, just offline SP.