Simon Wolfe of Capsule Computers writes:
"Hell seems like a pretty common place to let players go crazy and just lay into enemies, even better about it is that it can be made to look like pretty much anything the makers of a game want it to look like. As big or small as it needs to be to fit the story, gameplay, and tone, Hell Yeah! boosts to have 10 massive areas of Hell to explore and defeat the 100 strongest monsters that happen to standing in the way. While that sounds like a pretty fun time, it comes down to how well it is executed as in the ends that what separates different classes of games."