When Gearbox and 2K released the original Borderlands in 2009 it received a very warm reception. Borderlands was a first person shooter touting an unheard of variety of weapons, a class based RPG build complete with skill trees, and an addictive cooperative, loot grinding, campaign that seemingly never ends; Borderlands catered to more audiences than you can shake a stick at but suffered from shallow skill trees and a paper-thin story. I’ve enabled myself to put down the controller and stop playing it long enough to review it. Will the successor iron out the wrinkles? Here is the lowdown on the much awaited sequel: Borderlands 2.