'Kairo' Review - Playing With The Mood Space | The Indie Game Magazine

"Indie games have become a great space for designers to try different things within a game space. Increasingly in recent years video games are challenging what exactly it is that constitutes a game. Do games need scores and game-like elements to be games? If not, then what are they? Richard Perrin‘s Kairo stands boldly as an interactive experience that hinges on the player’s desire to explore." - Emerson Smith

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