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"Wisdom is lost" when teams disband after projects, laments Tim Schafer

The practice of downsizing teams within the games industry after a project has completed is disastrous, argues Tim Schafer. It's one of the "most frustrating things" going today.

A team comes together and "maybe they struggle and make mistakes" but they've "learned a lot" by the end, and then "they are disbanded." All the experience is just "scattered to the winds".

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strategyinformer.com
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3-4-51376d ago

Has a good point.

That is what happens when you let non-gaming people run a company. They don't really understand how things work, they just think they do.

There is a reason RARE made so many good games....IT was the same damn team over and over again for the most part.

kesvalk1376d ago

the same reason Nintendo games still have top notch quality, the staff is just shuffled around in different projects, but they stay on the company.

also, great avatar.

digitaleraser1376d ago

Also, the reason RARE stopped making good games...after everyone left.