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Crysis 3′s player freedom strikes “a solid middle ground” between Crysis 1 & 2

OPM: Speaking to Crysis 3 producer Michael Read we recently asked about the game’s player freedom, specifically given the move over the series’ history from island to city, to city in a bubble. He told us that the third installment strikes “a solid middle ground” between the two previous chapters.

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officialplaystationmagazine.co.uk
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nofallouthero1372d ago

i hope so crisis 2 was a disappointment it was so small and linear

Derekvinyard131372d ago

the online was mediocre at best to!

spicelicka1372d ago

i thought crysis 2 had one of the best campaigns of the year, maybe not on par with crysis 1 but it was a parallel experience.

BattleAxe1372d ago (Edited 1372d ago )

i disliked the single player campaign so much in Crysis 2 that I could bring myself to finish it. Just a complete waste of time. Crysis 1 was a far better game, but the multiplayer for Crysis 1 was not very good.

DoomeDx1371d ago

So no more freedom then crysis 1, but more freedom then crysis 2?.. Too bad, crysis 1 was perfect in terms of freedom

MrAnderson1372d ago

I enjoyed Crysis 2, but I do agree, the free roaming in Crysis 1 (mostly free roam anyway) made it so much more fun than #2

guitarded771372d ago

I agree... just as long as the open maps are worth roaming. If it's just a big jungle, it gets old no matter how big it is, but the openness of Crysis 1 with the more urban setting of Crysis 2 (what I've seen of Crysis 3 looks like overgrown urban environments)would be great.

Baka-akaB1372d ago

Given how poor the story was in Crysis 2 , even compared to the already poor one from Crysis 1 ... there shouldnt even be a need for a middle ground .

It's not as if C2 brought anything good to the franchise , it just removed stuff

ninjahunter1372d ago

Please let us mess around in crysis 3, i mean seriously in crysis 1 you could chop down a tree, use its branches to sneak up on a badguy and beat him to death with a turtle. In crysis 2 what could u pick up? Well anything, as long as its painted red and says explosive on it.

AKS1372d ago

I think some of the compromises in Crysis 2 may have been a function of underestimating what they had to do for their first big multiplatform release. They were using their new multiplatform engine, CryEngine3 (which is admittedly pretty awesome), it was delayed, and then we got the weird post-release business with DX11 and high resolution textures. It seemed very rushed to me. I expect them to get their design and technical issues sorted to a much greater degree by release time in Crysis 3. In addition, they are adding Toad Tech. How can they go wrong when they have Toad Tech?

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