For years, Ubisoft has wanted to make you feel like the ultimate bad ass. You’re given a death-dealing hidden blade, super human strength and transformed into a monk-looking killing machine. Yet despite the franchise’s constant attempts to draw me in, I (Adam) still don’t buy it. Assassinations are too directed, battles are often a breeze and it all controls like a grizzly bear on roller skates. Now it seems Ezio and his pals have finally been overthrown by the newest cool kid on the block – Dishonored.