DSOGaming writes: "Man, things are not looking good for the relationship between id Software and PC gamers. It’s ironic, but the company fromTexas was once upon a time THE PC developer. Fast forward a couple of years and here we are today with id Software dropping on the ball on yet another PC game. Doom 3: BFG was released a couple of days ago and let us tell you that it is worse (when it comes to its tech) than the eight year old game that was offered by the very same studio. It’s ironic, but the id you knew is dead and won’t come back anytime soon."
Hell I remember this story aslo from DSO:
http://n4g.com/news/813493/...
iD made a horrible new IP that was overrated based on John Carmack and his 'teh engine making skills' (Rage), it bombed. Doom 3 was a good step and transition to 'Full' 3D(So to speak) from Doom 2 amongst Return to Castle Wolfenstein which I still love to play. Just, Doom 3 has many flaws you have to ignore and to keep playing, like the whole Flashlight-at-all-times and the bland weapon noises, the 'Everything is black meme' which makes me laugh quite easily. iD was mighty. I think really what happened was, they lost their passion, to them it's Business and they lost sight of what's important.
To all those with vision, creativity, and passion....They are the ones at the front, or rear, but nonetheless, the ones who're making the games that are Unique, underrated, hidden gems or widely known, whatever they may be. We ALL know which ones they are. iD games, are none of them now.
BTW idiots, John Carmack works with engines and has produced great innovations (except the fail of RAGE) so all this butthurt directed towards him shows how clueless you guys are
See you again when Doom 4 flops.
HOWEVER, the PS3 version of the game is the definitive console version of the series. Because of the slight adjustments revolving around the light being mounted and with limited rechargeable power ala Halo:CE, Doom 3 actually does go back more to it's tight corridor twitch shooter formula and it's s lot easier to change weapons instead of the original release of Doom 3 where it was more of a survival horror. In other words, BFG Edition on console is a lot more FUN. The Lost Missions is pretty decent despite taking already used assets and the areas in Hell are actually more on par to how Hell should've looked like in the original Doom 3 in the first place.
It's a shame about the lack of realtime shadows and hitting zombies over the head with the torch, but except for that, BFG Edition is s great package, now hear me out; FOR CONSOLE GAMERS. That is until the PC modders come through anyway.
http://www.eurogamer.net/ar...
The thing is, Doom 3 was never a very good game to start with. It was a simple and linear old school game, especially after games like Halo and Riddick were already out (and right before Far Cry and Half Life 2 were released). The only saving point was the superb graphics in 2004 standards, but today it's just not too much of an eye candy anymore.
Design wise, Rage is far superb to any of the previous games from ID software, and hopefully they will keep this momentum and the design choices going forward.
Doom 3 BFG is just a nod to the past, not what we should expect in the future. Thankfully it will also be open-sourced soon.
http://youtu.be/W1ZtBCpo0eU...
Just a shame these days all the gaming industry cares about is money. Now Doom is going to get a bad rep because of this. Should be £9.99 tbh.