Forbes - Christian Elverdam, gameplay director of Hitman: Absolution, told me that in the upcoming IO Interactive game, there are over two thousand pages of non-player character dialog. Every NPC was chatty…and extremely informative. Listening in on their conversations not only gave us hints about gameplay—overhearing that an elevator needs repair cues you in to the fact that a repairman disguise might be in order—but also turned us into silent observers, removed from the world until we effect it with our deadly intentions.
When Hitman 3 recently changed its name to Hitman World of Assassination, fans had no idea how meaningful the moment was. On the outside it looked like a simple thing: Hitman 3 would now be known by this name and include levels from Hitman 2 and 3 - the trilogy would all be in one place. But on the inside, at IO Interactive, much more was going on.
You mean destroyed it with this tethered single-player campaign BS... And only the first few levels of the third modern game were on the disc! I'll never support this crap at any price-point! They've lost me as a customer.
The last 10 years of Hitman have been full of highs and lows. And David Bateson and Jane Perry have been there with the series through this eventful decade.
Hitman is, and has been, a remarkable series developed by some of the best. Some are better than others, but every Hitman is challenging and fun.
Sure, there have been some stumbles and fumbles, but always in pursuit of the perfect Hitman game. The most recent trilogy is a masterclass in level design.
Hitman: Absolution: 72H for FREE. There's no gimmick here, just CLAIM IT and it's yours forever
Seems odd that Forbes is talking about video games
I absolutely cannot wait for this, I'm going on one of the older titles on my PC now; I love the series so much!