'The formula for Resident Evil has gone through major changes in its lifetime; going from survival horror – to – horror – to – action with the last game, Resident Evil 5. The controversy of the change from fans to non-fans and everyone in between (me) has been really loud; wanting Resident Evil to go back to its roots of horror, to move away from the action aspect they have been taking the last couple of titles. With Resident Evil 6, Capcom partially listened to us. They crafted a game that caters to every single fan of the series out there; horror, survival horror and action; crafting a game that has three separate yet connected story lines. Each one plays differently for better or worse, and makes and, at the same time, breaks the game."