AusGamers has taken one last look at Assassin's Creed III ahead of review code arriving before its end-of-October release and writes:
"“Frontier Free-Running” is one of my favourite terms I’ve put together of late. I love it for its base oxymoron, but more so because while “frontier” and “free-running” certainly don’t fit, the forced marriage of the two makes for some interesting visualisations.
Of course, we don’t need to visualise anything, because said oxymoron is actually an up and running contender for Game of the Year in Assassin’s Creed III - likely the only videogame series actually capable of bringing something so ludicrous to light.
It’s an interesting concept when you think about it though, because while we were all blown away with the level of animation and agility of Altair, the first assassin in the popular series, his bridging “levels”, those being the country roads that linked each of the game’s three cities, had little-to-no such offerings in the parkour space (hence most of your time being spent on horseback), and when they were there, it was done in mini-city form. By and large, the game’s freedom of movement was actually quite confining..."