WorthPlaying writes, "Last year's release of Skylanders: Spyro's Adventure was a surprise hit for Activision. The video game and toy combination was both innovative and fun to play, not to mention a bit addictive. Unlike Nintendo's Pokémon franchise, "collecting them all" in Skylanders meant tracking down the toys in real life in order to use them within the game. With the sequel, Skylanders: Giants, just around the corner, we decided to join other media and Activision reps on a trip to the northern California office of Toys for Bob, the developer behind the Skylanders games, to see the magic behind the plastic."
Toys for Bob: "We’re thrilled to announce that Toys for Bob is spinning off as an independent game development studio!"
That's wonderful news! I really liked what they did w the Crash and Spyro trilogy remasters, and even Crash 4 was pretty good.
They had been placed on Call of Duty stuff these last few years, so I don't think that really plays to their strength. I want to see them stick to family friendly platformers. Particularly the Spyro trilogy, my kids have been having a blast with.
It seems like their partnership with Activision, Microsoft may continue with these franchises.Hopefully they'll continue to be multiplatform.
So... a group of people that used to be employed by MS are suddenly no longer employed by MS and working on their own. I'm glad they banded together to try and start something, but how is this not another way of saying the entire team was either laid off or quit? Like.. I'm sure they don't own any IP for Banjo or anything...
Toys for Bob reflects on how its time as a Call of Duty support studio enabled it to make Crash Team Rumble a better live-service game.
A new game from Toys with Bob may be part of the surprises to be announced at Gamescom 2022.
I thought toys for Bob were basically dead and made into just a support team for COD. Glad this doesn't seem to be the case. I really hope they make a new Spyro game personally
I'd really hope so. They've proven themselves a talented studio. Leaving them to just be a CoD support studio is a crime.
I'd say the same for Raven, but I'm not even sure how much of the veteran devs are actually around at this point.
These are the guys responsible for the original Star Control and Star Control II. Classics. I'd love to see a modern re-making and who better to do it?!