Rob LeFebvre: "I’ll admit, I was skeptical of recently released Fable: The Journey. It’s an exclusive Xbox 360 Kinect title, and I truly expected a kid-centric, dumbed-down, on-rails arcade game with ridiculously imprecise flailing dynamics. I thought the experience would be set somewhat in the the Fable universe but not dealing with anything important or specific to that universe. A one-off if you will. Sort of like a Wii version of a high-profile, multiplatform title.
Turns out, I was wrong."
90/100
I'd suggest not playing it for longer than a couple of hours per session, your arms tend to get tired and that can hurt your aim, but I had no problems with the controls and there is a very emotional ending to the game.
you mean, on-rails controls...
Nothing smart about on-rails.