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Submitted by Weefz 553d ago | review

Carrier Command: Gaea Mission Review - The Average Gamer

There are a few key faults which are apparent within the first hour of playing: clunky controls, confusing mission objectives, long waits between islands and objectives, and absolutely shameful AI. Not to mention a totally-out-of-left-field FPS opening hour with no jump button, which really bogged the game’s opening down. (Carrier Command: Gaea Mission, Xbox 360) -

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