Submitted by Weefz 1137d ago | review

Carrier Command: Gaea Mission Review - The Average Gamer

There are a few key faults which are apparent within the first hour of playing: clunky controls, confusing mission objectives, long waits between islands and objectives, and absolutely shameful AI. Not to mention a totally-out-of-left-field FPS opening hour with no jump button, which really bogged the game’s opening down. (Carrier Command: Gaea Mission, Xbox 360) -

Add comment

You need to be registered to add comments. Register here or login
New stories

Nerdist Review: Bloodborne's The Old Hunters DLC is Worth Every Bloody Penny

6m ago - Nerdist: Earlier this year, I raved about how great FromSoftware’s PS4-exclusive Bloodborne was.... | PS4

Real Canadian Superstore Black Friday 2015 Ad: No Tax Event, $40 DualShock 4

12m ago - For Black Friday 2015, Real Canadian Superstore will be holding a No Tax event for Friday, Novemb... | PS4

HotLiked - What the Internet is talking about right now

Now - Kill some time at HotLiked.com. You will regret it... | Promoted post

Rank Up - Super Smash Bros.

1h ago - SPC writes, "Over the weekend it was Super Smash Bros. for Wii U's first anniversary. With that i... | GameCube

Itch.io to Host Celebratory Loading Screen Jam

1h ago - Indie game site Itch.io has announced it will host Loading Screen Jam starting this Friday to cel... | PC

8 Massive Missteps In Otherwise Great Games

1h ago - From Playboy.com: Here are 8 great games that are have one big flaw. | Culture