70°
Submitted by RonaldRaygun 646d ago | opinion piece

XCOM: Enemy Unknown – Not a Review

Todd Brakke: "To set a baseline here, I think there are generally two kinds of X-COM players: Those who like the light strategy and emergent storytelling that the series hangs its hat on and the deep strategy folks who like wide open spaces they must navigate, moving carefully forward, spending hours micromanaging every facet of their squad. The original X-COM had a way of sating both these crowds and there’s nothing wrong with either track, but this game was built to appeal to the former much more than the latter." (PC, PS3, Xbox 360, XCOM: Enemy Unknown)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Devil’s Third Creator Looking to Bring Brand New Online Multiplayer Elements to the Genre

11m ago - The latest details on Valhalla Game Studios' Devil's Third shows assumes some very interesting el... | Wii U
40°

Short Pause Podcast #4: Destiny of Fighting Snipers & Six Degrees of Amelie

18m ago - The Short Pause crew discusses their experience with the recently released Destiny Beta, their Sn... | Xbox 360
20°

Dark Souls II: The Crown of the Sunken King | Game Informer

18m ago - Dark Souls II begins its major downloadable offerings with The Crown of the Sunken King, the firs... | PC
30°

A Look at Agnes as She Appears in Bravely Second

18m ago - New images of the upcoming JRPG Bravely Second feature the series' previous protagonist in a new... | 3DS
Ad

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post
40°

The Witcher 3 Interview: Sexuality in the Franchise, Developing for PlayStation & More

23m ago - PlayStation LifeStyle recently had the chance to speak to CD Projekt RED regarding one of 2015′s... | PC
Related content from friends