Why On-Disc DLC Is As Bad A Crime As Gamers Make It Out To Be

"There seems to be this sort of nonchalance about the way publishers have been handling the video game industry lately. It's devolved into a race to the bottom for who can churn out the most “broadly appealing” title while having as many monetary nickel and diming schemes as possible, to boost revenue and hopefully turn a profit. One of the biggest and more deplorable schemes happening right now is something called disc-locked content or on-disc DLC, a method that locks finished content behind a pay-wall on a full priced retail disc, requiring additional funds to unlock said content."

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xPhearR3dx2015d ago

It some cases it is a big deal, other cases it's not if it turns out free. Either way, 90% of gamers always make it a big deal regardless of the outcome. If on disc DLC was added to reduce download size because they'd have to push the game back to put it on the disc and it comes out a week or so after the game, I don't mind. Plus, if a developer doesn't want to make a 2 disc game but can store some of the content on the disc, then release the rest shortly after launch for free. I don't see the big deal.

pixelsword2015d ago (Edited 2015d ago )

Not a big deal, but at the same time that's why I buy a lot of, if not most of my games used or in the bargain bin, and both for $20 or less.

If developers aren't for me, then I'm not for them. If they support me, I'll support them.

And I don't shed a tear if they don't sell millions or close down. Good riddance to bad rubbish.

knifefight2015d ago (Edited 2015d ago )

Yeah, on-disc DLC is a jerk move. They already went to the work to make something and put it ON my disc. They ALREADY did the work. At least woth the downloadable stuff, it's generally being developed progressively. So I kind of understand that.

But when the work is already done and the content has already been copied to the disc, requiring nothing extra at all, on the company's end? Jeez.

Business is about trade. I trade my money for your work and your service or product. If your work is already done and you have already handed me your product -- which you gain NOTHING by me not having, withholding it is a little silly.

csreynolds2014d ago (Edited 2014d ago )

I totally agree with you. In fact, you've summed it up perfectly; the work is done, it's on the disc, therefore consumers should not be made to pay more than the price of the disc to access it. Period. I remember a time when games followed an unlock paradigm. All content was on-disc, you bought the game, and you unlocked extras(game modes, levels, etc.) based on your progress and performance. It gave gamers incentive to play the games they buy to the full, and enriched their enjoyment.

Off-disc DLC (i.e. supplementary content made post-launch) I'll happily pay for if it appeals to me, but I refuse to buy on-disc content nowadays - and if anyone from Capcom is reading this, I refuse to buy any game you make that pulls the same BS Street Fighter X Tekken and RE6 pull. Bandwidth issues my ass... Give that excuse to Gearbox Software, who produce expansion packs exceeding 1GB in size for the Borderlands games. They'll laugh you out of their office.

WeskerChildReborned2015d ago

I just hate how last gen this stuff was free and now this gen,they try makin money off of it.

Summons752015d ago

Definitely. Although I think taking some thing that was suppose to be in the original release of the game but gets cut to later or even put out on day one as DLC is even more so a crime than on the dic DLC. LIke Bioware and their recent Omega DLC, it was suppose to be part of the game but they cut it just to make an extra buck later on.

Shadowstar2015d ago (Edited 2015d ago )

I have a question for people who are against DLC on disc, but not against DLC in general.

Let's say that for some game, some people are working on DLC during beta testing. The DLC isn't tested or ready, but some of the files are by the time the game can go for final certification testing (especially some of the larger content files). The content itself won't be fully tested until, let's say, a month after the game is out.

Would you prefer to have a larger download (with these untested files removed from the disc), or would you prefer those files to be on the disc, and if the most of them end up not needing fixes you get a smaller download size?

vortis2015d ago

It would be nice if they were upfront about it like Gearbox, who said what would and would not be ready.

What no one likes is some douche bag move like from Capcom where they lied about it and made excuses until they were caught with their pants down and then had to admit it for what it was.

Why not just be honest?

I understand your viewpoint but if the devs know people are finicky about these things, just be straight with the gamers. You got some hook files on the disc? Fine, but don't try to make it like no one was supposed to find out about the content.

Shadowstar2015d ago

Oh, I'm not really trying to defend Capcom. I don't much like on-disc DLC myself. I just don't really see a great alternative in some cases.

csreynolds2014d ago

Honestly? I'd prefer a company to man-up, say "the work's not done", and delay the DLC's/game's release instead of shipping discs with unfinished content they can charge for later. The bandwidth/download excuses are exactly that - cop-outs.

Shadowstar2014d ago

That sounds like you just don't like the idea of DLC at all...? The game is done, and some of the DLC is partially done.

csreynolds2013d ago

That's not what I'm saying at all. Read my reply to 'knifefight' above...

DLC stands for downloadable content. Therefore, none of it should be already on disc, because even if the developer's intentions ARE honourable gamers will interpret on-disc DLC as a con - and rightly so after the BS Crapcom's been pulling lately with Street Fighter X Tekken and RE6.

I'm not saying you have to agree with my point of view, as you are of course entitled to your opinion. However, on-disc DLC does not go down well with me and many others.

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