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Submitted by explicitbaron 1052d ago | opinion piece

Can Hideo Kojima Create a Good FPS?

Kojima is one of the most well-known game designers in the game industry. His games are very well received by both critics and gamers. In my opinion he is the best game designer in the game industry next to the numerous designers of the Final Fantasy games. While Kojima is fantastic at creating action adventure games with intricate plots, amazing visuals and fun gameplay, can he make great games in other genres as well? (Hideo Kojima, PS3)

jc48573  +   1052d ago
why would he suddenly make FPS? He seems to enjoy to have more options in his games or have specific tasks for every camera angle whether is over the shoulder or fpv. There's a reason why Japanese developers like Kojima design their games in a such a way that is different from everybody, but people want him to do something that has been overused really? Don't restrict to one view when you can do many at once.
#1 (Edited 1052d ago ) | Agree(5) | Disagree(5) | Report | Reply
afterMoth  +   1052d ago
It would have to be a FPS with 90% cut scenes, 10% gameplay.

Gameplay isn't his strong point, so I'd expect an average FPS with a quirky story about frying eggs with little girls and lots of cigarette smoking and poopy jokes. First Person peeing as well, almost forgot that.
shenpo_shin  +   1052d ago
you try to hard buddy either YOU like it or not MGS remains one of the best franchise in the video gaming industry to date with the top 3 best male character for 3 generations with multiples wwinning awards and with one of the top 5 best video game story to date form the ps1 era till now

so hate more and go back to whatever crap uwere playing kkthxbb
#1.1.1 (Edited 1052d ago ) | Agree(10) | Disagree(3) | Report
camel_toad  +   1052d ago
Yeh to say gameplay isn't one of his strong points is damn near factually ridiculous.

Metal Gear Solid alone did so many outside-of-the-box gameplay things (literally) like making you look at the back of the game case for a codec number to holding the vibrating controller.
Blankman85  +   1052d ago
I find him highly overrated myself. I couldn't stand Peacewalker's over the top cheesy story and acting. Sold it within days.
explicitbaron  +   1052d ago
I would be content with 90% cutscenes and 10% gameplay. I think FPS games need more interesting stories and cooler cutscenes. I would appreciate if you follow my site if you like it.
explicitbaron  +   1052d ago
I don't think he wants to make an FPS I'm just wondering he could make a good one. I love how his games are super different and I hope he continues making unique and different ideas that don't always look promising. I would appreciate if you follow my site if you like it.
Walker  +   1052d ago
MGS is FPS, TPS, RTS, Role Playing and more ...
so he can obviously .
#2 (Edited 1052d ago ) | Agree(9) | Disagree(1) | Report | Reply
sikbeta  +   1052d ago
*Stealth* ... also you can play MGS4 in FPS mode if you want, dude is a genious.
Ducky  +   1052d ago
... you can do same in Hitman as well.
explicitbaron  +   1052d ago
I do agree but, I feel like he has such a creative personality that he could create a solid FPS game with new mechanics and interesting story. I would appreciate if you follow my site if you like it.
blue_cheese  +   1052d ago
yes, i'm a fan of seeing his take on gaming, especially such a played out idea like an FPS. but, that being said, i would want him to create a new IP if he would. Kojima has a great talent for making such a simple idea very complex and enjoyable. just at how the original MGS holds up to this day, or Zone of Enders.
Sharingan_no_Kakashi  +   1052d ago
PSH please.... He'll likely be the first to figure out how to make a SECOND person shooter.
crimsonfox  +   1052d ago
^PREACH^
No FanS Land  +   1052d ago
That would be SO weird!
KiRBY3000  +   1052d ago
i know you're joking but it already exists, its not a shooter though.

they call it "Sightjacking" check it out
http://www.youtube.com/watc... skip to 2.15
#4.3 (Edited 1052d ago ) | Agree(0) | Disagree(1) | Report | Reply
crimsonfox  +   1052d ago
I'm sure he would dominate at it.
Cam977  +   1052d ago
Of course! Lets all suck his golden balls in appreciation.
waltyftm  +   1052d ago
Gold!!!, this guy has Platinum testicles.
Yodagamer  +   1052d ago
I think the guy could make any type of game he wants, and he probably already has tbh.
LordMe  +   1052d ago
I am sure he can. But I hope he doesn't. FPS games are everywhere. I would prefer he not "play it safe" by making one.
MasterCornholio  +   1052d ago
Remember when Kojima fooled us into thinking that MGS4 would be a first person shooter?

Those were great times indeed.
kwyjibo  +   1052d ago
He could if he dropped the cutscenes.
nevin1  +   1052d ago
MGO is a great 3rd person shooter.
CockSplash  +   1052d ago
If Kojima applied his imagination to FPS games the way he does with other series he creates, he could make something incredibly. Though FPS games are very Western in appeal and I doubt Kojima-san would find FPS style gameplay that appealing to work with.
jc48573  +   1052d ago
exactly, let the Western deal with FPS. Let Kojima do his own thing dammit.
shenpo_shin  +   1052d ago
i can see him make a mecha fps kinda in the universe of ZOE
futuristic with OFC the best story a video game can get wich is only possible from hideo kojima.
MastaPiff  +   1052d ago
This article is poison... Kojima already did make an excellent FPS in MGO. FPS was merely an optional feature due to the player needing to be more aware of their surroundings & to probably show off CQC a lil bit more. I feel like FPS don't accurately translate to the player what is going on around them, not nearly as well as a 3rdPS.
For example, stealth kills in KZ3 had to resort to a couple of canned 3rd person! animations to show what you were doing to the other player where in MGO the same thing (CQC) is a manual set of player activated animations that you could even cancel the stealth kill or hold the victim if another player is attacking you & still shoot back, then finish your stealth kill if possible. Another example is Battlefield 3. It is ridiculous that when you are shot from behind you get a tiny bar that appears on screen for only a sec. if not less that tells you where shot came from. In 3rd person you get a much more accurate (not more realistic just accurate which if I have to choose I prefer) location of the enemy because you can almost see the shot's trajectory. You can usually! almost pinpoint where things come from when they hit you IRL not just guess "uh... northeast?" That's how I guess vague things like wind direction not bullets in my rear.
MGO3 had the basic game nailed. Ironsights (FPS) if really aiming (ie. headshots) otherwise 3rdPS. Now if they can find an decent solution to only 4 skills @ once...
#14 (Edited 1052d ago ) | Agree(0) | Disagree(2) | Report | Reply
mananimal  +   1050d ago
NO. He cant.

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