VG247: Dishonored finally arrives in Europe today, and a lot of people are going to buy it. Will you be among them? Or do you just hate fun?
Maybe so, but i still think it's one hell of a game.
As much as I'm looking forward to big titles like Halo 4 and AC3, I can't help but feel that those games are like cheeseburgers, and Dishonored is like a steak. This is the real meat of gaming, and has reminded me why I love this hobby.
The complaints are a bit misguided. Ok cancel that, they're unbelievably stupid. Really? The game is too short? 12 hours is twice as long as any first person shooter these days, and it all depends on your play style, so if your goal is to speed through it in 4-8 hours, you can't really complain that the game was too short. I'm glad it isn't padded with nonsense objectives like so many other games that will go unmentioned. The game is too hard? Use your brain, the Call of Duties of the world have stifled your creativity with the same old mindless crap that doesn't challenge you to think, just twitch around corners taking pot shots with almost no skill involved. If you aren't creative or smart, you can only blame yourself. This one really pissed me off - too different. I almost shat myself, with all the complaining that goes on with games like Madden and Call of Duty, someone comes out with something original that no one has ever seen before and it gets pissed on for being not enough like every other piece of crap you played in your life. I think we can all conclude this "author" is so incredibly low brow, mouth breathing, slack jawed stupid you can hardly figure out who was dumb enough to hire them to run a half baked excuse for a website. Particularly one that approves articles that bash something great and different that comes out. I believe all the same complaints about this game were made about Bioshock from the same mouth breathers fishing for hits.
@knowyourstuff I think you should take the time to actually read the article. Those reasons were reasons found on the internet. VG247 went against those reasons and tried to conceive you (the reader) why those reasons are BS and you should buy the game. Title is misleading, but the article itself is a good read.
I honestly don't think "too short" is a valid complaint for games. Just saying too short implies you were enjoying the game enough to want more. That's how I want all games to end. If I think a game is too short, I'll go for the optional missions or replay it. Most games these days pad out their games and get boring midway through all to avoid the criticism of "too short." I watched a movie the other day that was 65 minutes long. You know what, I got a lot more out of that than most 2-3 hour movies. The only way a game can thought of this way is if it's 3-4 hours long, no multiplayer, no optional stuff. In which case it should have been a downloadable title. It's not too short just overpriced. Any added content would likely drag down the game quality.
Good read indeed. People are going to misinterpret the article from the title... and not realize this is a shining endorsement to go and buy this game... unless you hate everything that makes games great.
agreed. also, this part of the article," A lot of big budget triple-A games are so afraid of you not playing them that they play themselves, or maybe play with themselves; certainly some of the single-player shooter campaigns seem to be pointlessly masturbating while you quietly follow the camera through corridors." one of the best summarizations of this up and coming trend followed so closely by games like Resident Evil 6 and the like.
So what if it's "too short", I'll be playing this one over and over and over. I haven't had an urge to platinum a game in a long time, and even if there were not trophies I'd still run through it multiple times. I've never been so overwhelmed with the amount of choosing I have to do. Do I take this path or the rooftops, maybe a rat, hell lets head into the sewers, kill or let live. It's hard to find any complaints IMO about this game thus far. Also, too difficult? Excellent, I'm down for a hard game.
I don't think it's too short at all. It's not the game's fault if someone blazes through it. That's their problem and I don't consider it to be a valid criticism. With regards to difficulty, i'm playing on hard and it seems fine to me. You could easily spend a couple of hours on each mission if you want to find everything this masterpiece has to offer. And it really is a masterpiece. It's just people nitpicking for the sake of it. I can't believe some are saying it doesn't have any replay value.
I haven't played through to the end yet so I can't comment on length but I've already put in a good 5 hours so I think I'll move well past the 12hr mark. I've found it to be a bit difficult on how to approach enemies with what abilities and how to take out a group of 4 or 5 at a time even though running would be the logical choice...I can't back down from a fight, lol. Goes to show you can't please everyone all the time so nitpickers are easy to dismiss, I'm just about to jump on again, love this game! Have to rid of the twins at the brothel, and I'm giddy with excitement to see what path I take in this endeavor.
I heard its not a sandbox
It's set up like Bioshock so it's freedom In a assigned space but its definetely not linear. I am on the 4th mission and I have sunk about 13 hours already. It's a amazing experience.
Each of the nine levels is a sandbox of its own. And they're packed with content. I spent a whole day on a single level yesterday, and boy haven't had this much fun with a game in a long time.
I don't have the game yet but plan on buying it soon but do you mean that the freedom is sort of like the witcher 2? You get assigned to one level to do missions but you get the option to look around and explore.
It is VERY reminiscent of Bioshock and Deus Ex: HR, both of which I feel are some of the best this generation has to offer. Very deep, exemplary level and art design, numerous takedown options, what's not to like? In terms of The Witcher 2, it doesn't really remind me of it, but it's similar in the sense that you have an open area with all sorts of cool little objectives that you can do at your own pace, but again, it's much closer to Deus Ex.
It's not linear, but it's not a sandbox game like GTA or Skyrim. It's sort of split up into mini-sandboxes, but each of these is quite big.
Ahh I see what you're saying so basically a game like Dark Souls
No, it is an open sandbox. The people you're hearing from (and, apparently, many of the people who have replied to your comment here on N4G) seem to be thinking that a "Sandbox" and an "open world" are the same thing. They are not. Sandbox gameplay means being put into the game with freedom to act--to play as you like. You can kill things, you can not kill things. You can be stealthy, you can be oblivious. You can do sidequests, you can barrel through the main plot. Open world gameplay means being put into the game with freedom to move--you go where you like. You can hike up a mountain, you can dive in a canyon. You can jump over rocks, you can crawl through tunnels. You can run straight to the next quest objective, you can turn around and run in the opposite direction. Sandbox gameplay does not require open-world gameplay. And although most open world games emplay sandbox gameplay, they don't require it either. Many, in fact, do not--L.A. Noire would be a perfect example of a non-sandbox open world.
Everyone should buy it. its GOTY
Definitely. I cannot even begin to describe the amount of awesome moments I have lived through in this game. Just buy it, you won't be disappointed. The amount of freedom to complete levels is terrific, you create your own set pieces.
So there I was, off to a high society party. I'd taken in the extragance and blended in despite the fact I was carrying a heart around. I decided it was time to eat so I entered the kitchen where I was accosted by a guard. Outrageous I exclaimed! I stabbed him in his bitch face. Things then went a bit crazy. I wiped out the entire guard contigent with some civilian casualties thrown into the mix (every guest) and took out my mark. Before I left I signed my name in the guestbook. A guard outside said he hoped I enjoyed the party. I gave a wry smile and thought, 'yeah, it was the best high society ball EVER'.
Its a good game, but not worthy of GOTY due to 90's textures.
The textures don't detract from it being an amazing game, and I think the art style more than makes up for it. It's certainly the best game I've played all year.
I get the feeling it's been a very, very long time since you've played an FPS from the 90's.
love the game but he does have a point... i felt like it was just a matter of needing more power than what my 360 has to offer. i like the style but some of the textures were blocky where i didn't think they needed to be... kinda looked like old school 16 bit color lol. anyway after being bothered by it for a minute or two i quickly forgot and continued loving the hell out of this game so no big deal imo.
True the textures don't make the game bad, they just make the devs look lazy. GOTY needs to excel in all areas, not just gameplay. I have the PC btw
I think it's time you bought a PC.
I said that when I played Guild Wars 2. Then when I played Borderlands 2. Now that I just started this that old familiar feeling is coming back again... GOTY!! (until Assassin's Creed 3?)
Hell yeah. One of the best games I have played in a long time. Absolutely love it. The textures aren't really detailed for the most part, but I really like the whole water color look of it. The lighting and effects are top notch. I think the game is beautiful overall. Most importantly, it is FUN!
starting it this weekend cant wait...........
I'm really glad the title was misleading. This game is fantastic, and deserves to sell very well!
I finished the game in around 8 or so hours but I practically failed at being silent all the way through so I assassinated everyone. After each mission I realise my 'failness' at not finding all the charms or runes and paintings and when searching the internet, found so many other options I could've taken in order to finish the mission. My next playthough will definitely be a no kills, no detection run (or walk).