How Microsoft's New Content Rules could Cripple eSports
Microsoft has passed new content rules for games published under their company and the effects of these new rules could impact the eSports universe significantly. DefaultPrime's Lucas looks more in depth at the consequences of these new rules.
(Microsoft, MLG, Xbox 360)
But that simply does not make sense. It's not like Timmy is uploading the actual game, just the gameplay of it.
Microsoft is only hurting themselves with their rules. The rules make absolutely no sense and all it does is limit the enthusiastic fans who want to post their videos of a game they love.
Okay, so what about "professional" eSports players who provide in-depth commentary about the game? In the end, who really cares? Microsoft should see it as free promotion for their game (since it doesn't cost them a penny).
If a person is a "professional" eSports player, then they don't need the money from uploading game commentaries.
They make their living by winning tournaments and endorsements.
This is more towards those that are NOT making a profit from being a gamer and are simply just making a video on something game related using an MS IP and selling it to the community trying to make some money off it.
I can't see how many people can agree with this policy. It's win win for Microsoft really, it costs them absolutely no money what so ever for this type of advertisement, it turns IPs like Halo into so much more plus it gives users a chance to make a little bit of money from doing so.
What actual damage does this actually do to Microsoft? People aren't benefiting purely from the IP, they are benefiting from their personalities and the creative use of the IP.
Stuff like this also encourages tomorrow's generation to try their luck at making a bit of money on the side from something they love to play. While money shouldn't be the only factor, it does offer strong reward to give them the motivation to attempt such a thing.
Perhaps if users earn over a certain amount, they should be forced into some sort of partnership with Microsoft where they get a cut of the share however no matter how I look at it, just seems like the big man flexing it's muscles with no real justification to do so.
I don't understand why everyone is getting so heated over this. Like Cl1983 said its just to prevent gamers like myself from making a headshot montage in Gears of War and then trying to sell the video.
No, you cannot get paid on YouTube either for your video.
"No, you cannot get paid on YouTube either for your video."
Well, there are a lot of people who upload walkthroughs or "let's plays" of games on youtube.
Some of them are now "youtube partners", so they actually do get paid.
However, the update on the news story about this that was posted on n4g yesterday implied that the language used in these rules only really applied to big companies, not individuals.
I've never found "esports" to be anything more than laughable... sure, you're good at the game but I don't really care. The only time I like watching video of someone else playing online is when I'm feinding for a game that isn't out yet or one I just got but I'm stuck at work or something.
Sorry if you're into "esports" and my opinion upsets you. I just dont get it.
New policy, wasn't it already established that this has been around for a while now? Now all of a sudden when someone read the fine print now it's a big issue. No one as of yet has been sued or went to jail so why the hype?
Sure are a lot of negative articles about MS as of late. Hmmm, where are the usuals saying that...oh yea they stick to certain articles only.
Microsoft is only hurting themselves with their rules. The rules make absolutely no sense and all it does is limit the enthusiastic fans who want to post their videos of a game they love.
Okay, so what about "professional" eSports players who provide in-depth commentary about the game? In the end, who really cares? Microsoft should see it as free promotion for their game (since it doesn't cost them a penny).
If a person is a "professional" eSports player, then they don't need the money from uploading game commentaries.
They make their living by winning tournaments and endorsements.
This is more towards those that are NOT making a profit from being a gamer and are simply just making a video on something game related using an MS IP and selling it to the community trying to make some money off it.
What actual damage does this actually do to Microsoft? People aren't benefiting purely from the IP, they are benefiting from their personalities and the creative use of the IP.
Stuff like this also encourages tomorrow's generation to try their luck at making a bit of money on the side from something they love to play. While money shouldn't be the only factor, it does offer strong reward to give them the motivation to attempt such a thing.
Perhaps if users earn over a certain amount, they should be forced into some sort of partnership with Microsoft where they get a cut of the share however no matter how I look at it, just seems like the big man flexing it's muscles with no real justification to do so.
No, you cannot get paid on YouTube either for your video.
Well, there are a lot of people who upload walkthroughs or "let's plays" of games on youtube.
Some of them are now "youtube partners", so they actually do get paid.
However, the update on the news story about this that was posted on n4g yesterday implied that the language used in these rules only really applied to big companies, not individuals.
Sorry if you're into "esports" and my opinion upsets you. I just dont get it.
Sure are a lot of negative articles about MS as of late. Hmmm, where are the usuals saying that...oh yea they stick to certain articles only.