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Submitted by killyourfm 658d ago | interview

How 'Far Cry 3' Developers Created The Island As A Memorable Character

Forbes: The starship Enterprise from Star Trek. City 17 from Half-Life 2. Both of these man-made creations certainly weren’t inanimate; they ended up being memorable characters in the universe around them. They were designed in such a way that people have as much of a fondness for them as they do the characters populating them. The environment in Ubisoft’s upcoming Far Cry 3 is no different. (Far Cry 3, PC, PS3, Xbox 360)

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