30°
Submitted by killyourfm 651d ago | interview

How 'Far Cry 3' Developers Created The Island As A Memorable Character

Forbes: The starship Enterprise from Star Trek. City 17 from Half-Life 2. Both of these man-made creations certainly weren’t inanimate; they ended up being memorable characters in the universe around them. They were designed in such a way that people have as much of a fondness for them as they do the characters populating them. The environment in Ubisoft’s upcoming Far Cry 3 is no different. (Far Cry 3, PC, PS3, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Pre-Orders and Missing the Point

7m ago - Buying a new game, especially a AAA title, can be a pretty harrowing experience. Once upon a time... | Culture

Gods Will Be Watching Review | IncGamers

8m ago - IncGamers' Tim McDonald hasn't so much been watching this as he's been judging it. From the re... | PC
20°

Nintendo Believes in Local Multiplayer. Do you?

10m ago - From GamesReviews: "Earlier this year I snagged a copy of Plants Versus Zombies: Garden Warfar... | Xbox 360
30°

PC is decimating console, just through price, says Romero

10m ago - Doom creator talks free-to-play, VR and more as his old Apple II is added to The Strong museum. | PC
Ad

Looking for a great Pokemon Community?

Now - Look no further. Join us at the BulbaGarden Forums, the best community for everything Pokemon | Promoted post
30°

Bruce Campbell and Maisie Williams to Star in Sam Raimi's The Last of Us Film Adaptation

11m ago - Hardcore Gamer: This will certainly be both Campbell's and Wlliam's biggest starring role to date... | PS3
Related content from friends