Chad from We Got This Covered wrote:
"When it first launched, Microsoft’s high-tech Kinect motion sensing peripheral was the talk of the town. However, these days the seasoned gaming crowd has become quite vocal regarding its discovered flaws. Simply put, there haven’t been many noteworthy experiences for the older crowd to celebrate, with companies preferring to focus on the device’s main target audience: families. As a result, accessible games have started to pile up, with dancing titles leading the way, while releases mixing core genres with motion controls have been met with mostly negative feedback."