Combining the first-person stealth of Deus Ex, the assassination-oriented approach of Assassin’s Creed, and the environmental storytelling of Bioshock would seem like a dream come true. Indeed, Dishonored does borrow from each of these, but it still manages to feel unique. Unfortunately, developer Arkane Studios seems to have been startled awake just before fully realizing that dream. The game is still a definite success, but falls prey to some repetitive mission structures and a second act that seems lackluster compared with its grand beginnings. 4/5