Kotaku - Okay, so Dishonored is excellent. That won't stop me from nitpicking and critiquing some of the things I didn't like about the new stealth-action game.
And if I'm gonna complain about Dishonored, I might as well complain to Harvey Smith, the guy who co-designed it.
While talking to Smith on the phone last week, I decided to bring up some of the little things that bugged me about the game. He dodged nothing, and gave me some great responses.
Here are a few of them.