By: Furious Francis - Owner & Editor In Chief
A lot of you guys might be too young to remember, but at one point Rare used to be the Retro or Naughty Dog of the gaming industry. Rare made classics on the Super Nintendo like Donkey Kong Country and Killer Instinct. Innovative, moving, and graphically superior to 99% of the other SNES games. Rare defined the mid 90's for graphically enhanced Super Nintendo Games.
I don't mind the articles, they keep Those We Do Not Speak Of happy and distracted.
And BK: Nuts and Bolts probably never would have been a racer if MS had not been pushing XBL on the studio. And then they pushed Kinect on the studio and that was the end of it. The talent that showed itself in very early 360 titles was buried in gimmicks and forced multiplayer.
unfortunately Kinect happened
1) would you prefer if Rare developed games like they did on the N64 as supposed to what they gave developed under MS?
2) do you hold MS or Rare accountable for a lack of quality titles that were developed by Rare on the N64?
3) do you think Rare developing titles like they did on the N64 would have performed better or worse than those now?
4) would MS and or Rare been better of with those titles or their current titles under MS?
Ms will probably disband rare and hand the franchises off to a different studio within 2 years.
*crickets*
Nah honestly, Rare could make one of the most anticipated fighting games since MK and SF, but we all know it'll never happen, RIP.
I mean, how could a true 360 fan be disappointed with the direction MS took Rare?
lol
People think the because your not making AAA games that developers are unhappy but developers do not think like celebs and as long as they are making games and have a steady income they are happy.
Working on AAA game sis way more stressful and time consuming that working on smaller projects...Rare are happy at MS and I do not think that they would want to go on there own and have a 50% chace on failing and loosing everything.
Go watch the making of Gears of War 1, those guys were practically living at the EPIC building - I can see why Cliffy B wanted a break.
The old Rare died before MS purchased them and MS did Rare a favour because Nintendo was ready to shut them down.
http://www.gamerfuzion.com/...
But hope burns eternal... Rare is diversifying, they are looking for 2D and 3D artists to create art for **Win 8 Mobile and Tablet devices**...
They are looking for experienced people to run online services or Free-to-play experiences....
But in the end I wish the Stamper brothers were still there and true blue old school Banjo's and Conkers were being given this gen and Next gen reboots...
when you are saling the remaning stake in said company.
This is a serious question by the way... I know you prefer the PS3 as your console of choice and I respect that but what joy do you get from downplaying the 360 and always want to talk negative about it.
Edit: My console of choice is a 360 but my favourite games this gen is Uncharted 2 and LBP but that does not mean that I hate PS3 and should downplay it
What incentive is there for them to release new versions of the games people claim to care so much about?
Not sure why people ignore that Rare has been one of the most active and acclaimed developers this generation.
Perfect Dark Zero, Banjo Kazooie Nuts And Bolts, Kameo Elements Of Power, Viva Pinata 1 and 2 and the first Kinect Sports. All of those games have sold over a million apiece and in cases like Viva Pinata and Kinect Sports they've sold millions on top of millions.
The reason Microsoft bought Rare was for the IP's, they would never give those up. Just because they didn't use a ton of them this generation doesn't mean they wont ever. I mean Sony didn't use Jak And Daxter this generation, should they give that IP up? Of course not.
I do love when someone puts a Rare story up though, it always gets hits and heat. The only way to get more heat is to post a negative Sony article or a positive Microsoft one.
Comments should be a laugh and a half.
People just like to hate on Rare because they need something to complain about. Most of the people claiming to be Rare fans hate Nintendo and didn't support the games they were releasing anyway. Conker was fun, sold crappy on N64 and Xbox.
I'd love to see another one, but what incentive would Microsoft have to release one? Surely not because a vocal minority on a PS3 fan site said they liked the series.
If rare and other such developers want to sell out when Microsoft offers them money and contracts that is up to them.
The people who make good games don't just disappear. Don't get so attached to a studio name from over 10 years ago.
Times change, people move around and make new studios.
Rare had it's time in the limelight... that was in the 90's.
Hate to break it to you, it's not the 90s anymore.
Move on.
Not that they are bad, but people always remember the old days and forget that times change. Banjo Nuts and Bolts was fun, though not what fans were expecting.
Is it Microsofts fault? Or is it RARE's fault? People left, new people came in.
No matter who's fault it is (if anyones), it still begs the question why Microsoft havn't invested in a new era "Banjo" game, (not nuts and bolts style).
The first rare game I played was conkers bad furday and ever since then I was a supporter or rare, I really miss the golden age of gaming.
Didn't they make a new banjo kazooe anyway?
These titles belong on Nintendo, there they would do very well.
Right now if Rare was let go; it would not produce titles like its former self, most of the staff have moved on and they would not be in a position to make the sequel or types of titles we desire.
Microsoft is keeping Rare on life support, while fans want to pull the plug and do what they were doing before Rare was hospitalised, even though that could kill the studio.
They are what they are. They will never return to form. All the people that mattered are gone.
Even if MS removed the Kinect boot from their cars, what good would it do when Rare is Rare by name only...
Rare, in its original form, is gone.
,inventive & memorable IP are hard to replace
So why wolud MS Release. these IP ,when all they need is to replace the people that left
It's the people working on the IPs that are creative and inventive.
Viva Pinata, Kameo and Nuts & Bolts were also top titles. I get a bit tired of these articles waxing lyrical about 'past triumphs' such as bloated 3D collect-a-thons, wonky sub-Mario platform games and sub-Mario Kart racers, and a fighting game that no-one takes seriously.
But this bit really made me laugh: "Innovative, moving, and graphically superior to 99% of the other SNES games."
Where was the innovation in copying Super Mario and Mortal Kombat? Moving, lol? Graphically superior? More like brutally ugly, 3D renders that no sane person would say look better than the likes of Yoshi's Island, Ristar etc.
I don't want to be harsh on Rare because I did enjoy their earlier games - I even still play the DKC trilogy every so often.
But to suggest their more recent games are worthless is just plainly ignorant. Hopefully they'll keep doing what they do.
let say microsoft owned the sly cooper franchise, do you think sly 4 would still be coming out?
NOT A CHANCE LOL
M$ would have them making shovelware ASAP
RIP Rare, loved original perfect dark on 64
easily one of the best fps of all time imo
The problem is the second half this gen. They really haven't done much. I'm still waiting for my conker and killer instinct.
Peferct Dark Zero
Kameo
viva pinata
Banjo amd Kazooie
perfect dark (XBLA)
and 2 Bajoo (xbla games) Not to mention their involvment with kinnect ....Thats alot
I wish they would simply adjust whatever it is they set out to originally do...because they don't seem to be doing much of it now.
It would be so easy,using the engine for banjoo or kameo to bring back Jet Force Gemini, Killer Instinct, Or a Donkey Kong Clone( this time around your an aligator seeking vengence on the Kong Klan)
It seems like they are tepid on the idea of doing anything other than what MS wants them to do. MS has them busy working on something...whatever it is.
Killer Instinct is one of the only games that could really put them on the map right out of the gate because it targets all sorts of consumers. Banjo Kazooie is mainly a kids game (whether or not adults play it) and a DK clone is highly unlikely to ever come out of them. JFG isn't going to break any sales barriers either. Kameo most likely won't get a sequel either...
They would have to get a new I.P. out or revisit something else. Doesn't seem likely now, but there is potential. I don't doubt them, I'm just saying it isn't likely. Things have changed since they were on top.