In this industry, it's easy to rely on a game's hype and pre-marketing rather than its actual impact, and sometimes, despite the potential behind the project, things can just fall flat.
No, it's worse. Is it? Yeah, i played it, it's bad. Okay, i'll take your word for it. See that you do. I will. Problem? No, no problem. Good, i suggest you keep having no problems. Is that some kind of threat? Uh...no? Is that a question? No? What? No? Pfft, just forget it. O.o
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