They say that first impressions matter and when it comes to video games, that is always the case with me. I have been known to stop playing a game 30 minutes in because it annoyed or bored me, never to touch it again. Fortunately, Dishonored is not such a game. I had to tear myself away from playing it just to write this little piece about my first impressions of the game.
First off, this is not a full review of Dishonored. I tend to be the sort of gamer that has to discover every nook and cranny of a game while I’m playing it. That means that it usually takes me some time to complete it. But that is a good thing because when I do return to give you my full review, I will be able to tell you about every side mission, every character and every mission that Dishonored offers. I like to look at a game as a whole component and not just a single storyline.
It’s a shame, really, that so few games have “borrowed” Dishonored’s Blink – in the right hands, such a power could be game-changing.
There was a small game called Aragami that “borrowed” the blink, that was a good game.
Unfortunately I heard the sequel wasn’t good so I stayed away from trying it out.
Dishonored's engaging lore, creative levels, and timeless gameplay are well worth revisiting for fans of the immersive sim and stealth genre.
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