Fable: The Journey Review | Clickonline

Clickonline writes: "The magic casting sections quickly devolve into making scattershot semaphore and hoping for the best, or relying on your tether and throw move (which can be spammed indefinitely) to cause chaos in the ranks of your enemies. In truth, there is some fun to be had from exploding barrels and ripping foes apart but you often get the impression that the game is just playing itself, deciding on its own how to interpret your spasms"

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