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Face-Off: Dishonored

EuroGamer: "From a design perspective, developer Arkane Studios adds plenty of its own ideas to a formula long established by the likes of System Shock. The visual style is particularly striking, with Half-Life 2 art director Viktor Antonov putting forward a brooding, pastel-toned world and cast of characters to service a tale of betrayal. From the smoggy distilleries to the Athenian sheen of the capital city of Dunwall, we see a clash of the industrial and the monarchical at every turn, and each is vividly realised through a very capable iteration of Unreal Engine 3.

But which version makes the best of it?"

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eurogamer.net
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adorie1383d ago (Edited 1383d ago )

"@60fps, what resolution are you playing on?"

I play all my games at 1920x1080 atm.

till I get my holy grail IPS display. ;-)

Perjoss1383d ago

Summary... PS3 version looks slightly better than 360. 360 version performs slightly better than PS3 version. And no surprise the PC version looks and performs better than both console versions.

adorie1383d ago (Edited 1383d ago )

PC has MLAA and FXAA. FXAA looks cleaner in some ways but MLAA seems more crispy in others.

I haven't tried to override the settings via Nvidia control panel settings, but I'm figuring that I will need to wait for a driver up-date from Nvidia to do it properly, but I will try it right now.

So far, no frame issues, butter smooth @60 FPS with hardly any drop at all.

WrAiTh Sp3cTr31383d ago

@60fps, what resolution are you playing on?

knowyourstuff1383d ago

I know, talk about splitting hairs, with a 1% difference in screen tearing, and with just slightly better colours and textures on PS3, most people would be extremely hard pressed to determine any difference just looking at the two in person.

aquamala1383d ago

no surprise here. xbox360 and PS3 are about the same, both are equivalent to "medium" setting at 720p resolution on PC.