10°
Submitted by Rockefellow 688d ago | interview

Interview: Jeff McCord, the Mind Behind Sword of Fargoal 2

GamePlox: You might not recognize the name, but that doesn’t mean it’s worth neglecting. Way back when the Commodore 64 was king of the PC realm, Jeff McCord singularly designed and coded what is widely regarded as one of the best C64 titles available and a key influence to the roguelike genre, Sword of Fargoal. Perhaps more impressively, he accomplished this all while still in high school; this ambition and skill has since resonated through his adult life.

Keep reading to find out all about the essentials of this campaign, the importance of the series’ past and future, and much more, all from one of the key figures in its instrumentation! (iPad, iPhone, Sword of Fargoal 2)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Nebulous Launches Greenlight Campaign, Developed' With Oculus Rift in Mind'

9m ago - VRFocus - With so many horror and exploration-based virtual reality (VR) titles in development ri... | PC

KongZhong Stays Profitable Thanks to New Game Launches

10m ago - The recent launch of Guild Wars 2 and World of Warplanes have helped the Chinese publisher KongZh... | PC

Archlord 2 First Major Content Update Revealed

10m ago - WEBZEN has revealed their first major content update for their upcoming blood-ridden PvP MMORPG A... | PC

Plants Vs Zombies Garden Warfare Tips and Tricks: VGFirst

11m ago - Excerpt from the article "Is your Garden bogged down with weeds? or are zombies constantly eat... | PC
Ad

The Walking Dead Meets Spider-Man

Now - Come join us on Filmwatch this month as we give you a chance to win the Electro Collector's Edition of Amazing Spider-Man 2 or the Limited Edition... | Promoted post
40°

Oculus VR Launches Hardware Survey for Developers

11m ago - VRFocus - Some virtual reality (VR) enthusiasts and developers will have been lucky enough to be... | PC
Related content from friends