Michale Engle: Realms of Ancient War is dated. And I say that keeping in mind that it was probably what its developers were going for. It's meant to be an old-school style, arcade hack-and-loot RPG and it does all of those things fine⦠just fine. R.A.W. doesn't bring anything new to the table in terms of innovative gameplay mechanics. You simply start out as a warrior, wizard, or rogue and start dungeon crawling your way through similar-looking environments, encountering the same enemy types, and upgrading the same spells you started out with. You can bring a friend along for the ride, but that's not enough to save this title from mediocrity, especially in the wake of games like Diablo III and Torchlight. 6.5/10