Everyone loves a good Orwellian tale, and Dishonored‘s is a cracker. It tells the story of Dunwall, a once-proud harbour city stricken by a devastating rat plague. With half its citizens dead and no help forthcoming, Dunwall’s government has turned to desperate – and brutal – measures to contain the plague. Diseased areas are quarantined by deadly “Walls of Light” barriers, the population is under a dusk-till-dawn curfew, and sufferers are immolated on sight by guards on looming mechanical stilts. All in all, it’s an unlikely backdrop for a game that gives you more freedom than any before it.