Paste: "The most memorable moment in Dishonored, though, was when I encountered a guard and a maid playfully bickering in Dr. Galvani’s house. Spying on them from the floor below, I overheard them joke about their impending wedding. Suddenly my mission plan changed radically: no matter what, these two random NPCs had to be left alive. There had been enough suffering and death in this blighted city. And as I adjusted my route to avoid them, I began to think about the rest of the guards throughout Dunwall. What if they were just as human as these two? For a game with so many ways to kill, it’s remarkable that Dishonored gives you so many reasons not to."