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Review - Dishonored | Thirteen1

Welcome to Dunwall, a plague ridden, rat-infested, “whalepunk” dystopian take on Victorian-age London – home to wealthy aristocrats, disparaged citizens, a corrupt government and ultimately one of the most compelling, well realised game worlds this side of Bioshock’s Rapture. With an evolving story that changes depending on how you play, freedom to attack missions however you please, and the Blink power – one of the best game travel mechanics to ever hit a game – Dishonored is absolutely everything it promised to be, and maybe even a little bit more.

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