Naughty Dog explains alternate ways to survive in The Last of Us based on a alternate E3 playthrough.
Revolutionary Gameplay, Voice acting, AI and Animation . in NAUGHTY GOD we trust .
No doubt this wont end well for me. But what is revolutionary about the gameplay from what we've seen. Traditional control scheme, 3 person cover mechanics, contextual animations, seems like evolution rather than revolution.
What kind of control scheme do you want? Trigger buttons to move and aim, dpad to fire, joystick gestures to spell out inventory commands? Sometimes you use a particular configuration because it, y'know, works.
I've yet to see any game play out the way this one does. Revolution or not, it's unique enough to stand on its own two feet (and stand out from the rest).
Brave man lol, tho personally I'm hoping the revolutionary aspect will appears in the form of having a ai controlled partner who manages to be a believable companion and not just a plot device that struggles to realise they are walking into a wall. I think it could add so much to the storytelling and gameplay but I may be expecting to much. Other than that I agree with you but the evolution ND bring to the genre is brilliant they raise the bar everytime in my opinion.
As expected, plenty of disagrees, yet no one actually explain how this is in anyway revolutionary. Perhaps, you should be a little less defensive and rather than take my comment as derogative towards the game, which it in no way is, explain to me what indeed is remotely revolutionary. Everything the game as demonstrated so far is absolutely fantastic, but falls well within the lines of tradition gameplay schemes and ideal. Improved AI is just that, an improvement, seem less animations, again just refinement and improvement. Very, very few things can really be labelled as revolutionary. Soceror, I think your just being slightly petty, of course I'm not suggesting they should move the control from a standardised format, but gameplay is largely about interaction, how, if your interaction is traditional can it be considered revolutionary. Again, avoiding the question, dramatised response. I genuinely expect this to be a stand out game in 2013, I just don't see the issue of questioning an justified (especially at this point) claim.
" Traditional control scheme, 3 person cover mechanics, contextual animations," HUH? Aside from the 3 person mechanics, what kind of game does not do what you have described?
I agree/ Just because it's done well doesn't make it revolutionary. AAA Revolutionary GOtY ^Thrown around phrases that rarely mean ****^
Fishy, this game is more than better AI, seamless animation transitions and production quality. Its the way it all comes together that blows anything else out of the water. The fact that AI has the ability to react to every given situation dynamically and realistically, along with the fact that there is a set of animations for each of these situations makes every second of traditional gameplay feel like a set piece we finally have full control over. In a way, this game is the solution to one of the biggest overall complaints about the current generation, where we see in big games like Uncharted and the COD series that we usually have to stand back and be driven through "cinematic" experiences the way the developer intended us to. TLOU allows us to take the wheel by delivering gameplay in a way we havent really experienced before.
Is there a game similar to The Last Of Us? It definitely seems to be different. Games will no matter copy aspects of other games that's for sure, it's really hard to be original nowadays. When this generation of gaming started I always expected to see a 4 player co op game where it has you and other people trying to survive an apocalypse of some sort where everything is scarce and you can't trust anybody, even other people and the ai for this sort of a game would be incredible. But instead we got a lot of fps games haha. Maybe with the next generation of gaming we will see some sort of game like this since the ai will probably improve more. Wanted to add the ai in TLOU does look great though.
Why harp on a word used to describe the game? You don't think it's revolutionary, some do. Just the nature of opinion. From where I'm sitting, there isn't a game quite like this one. Since you're the one claiming nothing is really all that "revolutionary" here, what other games are like The Last Of Us? Have a read at what KnaveX said above. It's pretty much spot on.
Lol, Fishy, you said it yourself that you would get attacked, so there really isn't any need to be surprised or get defensive after you predicted correctly. Besides, most of these people are fanboys which equates to being delusional. Not one person was able to back up the claims of why this game blows any and every other game out of the water. It sucks that the first comment is one that hypes the game without even playing it but hey, that's N4g.
@Fishy, i think walker was still referring to the AI and not the control scheme when stating revolutionary gameplay. I see where your coming from tho
@Fishy Fingers What's revolutionary for you is that it won't be on 360.
Fishy Fingers, you have a right to voice your opinion. You are right that Naughy dog are probably not doing something revolutionary, but what they are doing is perfecting gameplay like no one els.
The guy is hyped for the game. 'Fishy Fingers' and others took it literally and too far. I haven't seen many other games like it. So I'll just leave it at that.
I agree with Fishy Fingers. The game is impressive, don't get me wrong, and I'm hyped as hell for it, but calling it a revolution is a tad much, when games have been teetering on the verge of similar emergent gameplay, but the developers of said games have never bothered to truly push it. I personally think that The Last of Us is a naturally progression of where AI, contextual and emergent gameplay should be going. It's by no means a revolution, but it's an innovative and much needed evolution that is what will really make games 'next gen' imo. AI is the one thing that is really holding games back right now. And The Last of Us is impressive because it doesn't focus too much on it's graphics as much as it does it's art direction, the real show piece is the AI, and it should be like that in most games. This is the same reason why the original White Knight Story video's from TGS looked so god damn impressive. The AI looked contextual and fully emergent, with seamless animations etc. At the end of the day, pouring money into graphics can only make a game so believable, which is why most games hide terrible AI with scripting upon scripting upon scripting, evident in most FPS campaigns, Resident Evil 6, etc etc.
The real question here is what is the difference between revolutionary and evolutionary. I totally understand what Fishy is saying, and I'm going to assume that a lot of the disagrees are genuine and not just a knee jerk reaction from Sony fans who immediately think he's knocking the game... I don't think he is. Whilst this game could easily be broken down, examined and compared to many other third person perspective games, I would still call it revolutionary myself (I still respect Fishy's opinion though). There eventually comes a time when evolutionary becomes revolutionary because of how the whole package is put together, not just in terms of visuals, animations and contextual AI but also in terms of the tech that drives the game. Don't take what you see for granted. The revolution here is the tech behind the game which allows it to be this evolutionary
" Revolutionary Gameplay, Voice acting, AI and Animation. " We don't know much about the gameplay or AI yet, and I think it's a bit early to comment even though what we've seen so far looks phenomenal, but the voice acting is indeed superb in this game. Clearly it's one of the most notable games on that aspect this generation. http://www.youtube.com/watc...
translate.google.de + = Me no clicky!
The impressive E3 demo for The Last of Us shows with quite a brutal game in which you might also be concerned whether it provides in this form to Germany. That it not only brutal in The Last of Us is and there are other ways to survive, Naughty Dog explained using an alternative play throughs. By properly timing and ingenuity, it is often possible to avoid conflicts. See above example for the scene in the hotel in the E3 demo. Instead of directly to ask all attackers, you can also throw an empty bottle through the window, and so distract the group. Back here there is only one guard at the output, which can be switched off with a light grip. As previously mentioned before, it can happen that some enemies flee when the group is weakened. This play then often a deadly game of hide with you, to ensure that it does not return later to this point. Naughty Dog wants to show with The Last of Us, that violence is often a necessary means to survive in the game. The player should not expect that to complete all scenarios completely bloodless. There you go lol you don't have to click now haha
it will be the game of this generation
Well that might be a bit to much but it sure as heck will be an awesome game maybe even better than the Uncharted series? I really don't say this because it sounds like I'm a totally fanboy but this is the reason why PlayStation rocks. It's all about games and Sony has not changed that aspect about themselves. I hope they never do. Why the hate for them I have no idea. Even if this game sucks so bad I am thankful for Sony trying to come out with new games. Everything else is icing on the cake for me but games come 1st.
Between this and dishonored I'm getting excited about future IP's and next gen consoles again.
Uncharted 4! Do it!
Looking forward to this game. It has shown a ton of promise.
gameplay of the monsters, and some multiplayer before the end of the year. People have decisions to make this Christmas.
I think Sony will drop a massive bomb towards the launch of the Wii U. Something related to either TLOU or TLG just to steal the spotlight from Nintendo. Atleast that would be a smart move, so I doubt Sony will ever do that.
I can't wait for this game but I'm seriously worried that it will end up like every other survival game. "Oh, ammo is really scarce" then end up never running out of ammo ever. That's what happened with the Resident Evils, Silent HIll, Dead Space. From the demo it looked legitimate but then again demos are staged so that could be possible too. Either way, I can't wait for this game and Naughty Dog will have my sale day 1.
I don't mean to be a jerk, but every time I see your name I think, "Oh what does this guy have to complain about now?" Did you play Deadspace on hard? Ammo was pretty scarce for me. Between you and -Mika- or whatever, I don't know who I dislike more. Sorry if it comes off mean, you should just know you're a pessimistic person.
I played through both dead spaces on the hardest difficulty, plenty of ammo left over
As did I. I didn't think the ammo was non-existent, but it forces you to be a little more tactical with it at least. That seems to be what TLoU is going for, if not all around scarcity.
If your perception of the game is exactly what you predicted then there is no point doing the "stealth" sections. He should've just blazed through blasting the bullets per enemy and be done with it. From what we've seen in the game the gun doesn't exactly help you the way you expect in that game. It only make things a bit more complicated, this is not the same as Biohazard/Silent Hill where the gun is meant to take down obstacles/enemies. Here, you use it as a deterrent which has a completely different approach. Notice how aware and frantic the enemies are when you started shooting? Worse off, the gun sounds simply makes enemies even more alert to your presence making the situation even more difficult to confront. I can already forsee the complaints now: "game sux, can't hit target", "can't take cover, enemies sneak up and bash you on the table, etc, etc."
This game is looking stunning. And what I most like about it is that ND is not worried about the hype. They want this hype, they created this hype. They talk about revolution, innovation and they won't disappoint. It's survival but it doesn't depende on stupid cliche scary monsters like Dead Space or Resident Evil. It's all about the characters and the world and environment around them. It's all about context. I just hope ND can balance the linearity and freedom, since that's an important step they'll need to have from Jak (open world) and UC (linear). But they have the best designers in the world.
This is one of the few games that I'm truly excited for. Now if only I had a PS3... Naughty Dog is the only reason I want to own one.
I could count you more then 30 games right now to make you change your comment , each ps3 exclusives have its own taste ;) i advice you to buy one even if the ps 4 will release next week , many great games worth playing , i wish i were you , i already plqyed them T_T
Who cares if anyone thinks it is revolutionary or not? It's going to rock OBVIOUSLY and this gen is more then willing to play games over and over again that don't innovate or are revolutionary in any way. Halo is the same shooter every time and people jump to play it no matter how much or little it has evolved. Why do people always put the burden of Sony's games to change and break out and be better while everyone makes a mint off craping out the same title every year with slight tweaks?
If nothing else, it complements Sony's games. The fact that such an expectation is generally placed on them to deliver, at least to me, says that their games are known to do things many others don't. And I 100% agree that the nitpicking over the word "revolutionary" is pointless.
this game will be epic.. Theres not a single exclusive incoming i would rather play than this.. The graphics, gameplay, plot, & mechanics are UNPARALLELED by any of the other home console makers.. Even the new upcoming console from the big N has nothing close despite being a so called nx gen console..
Can't wait to see more Last of Us in the future.
A possible 2013 GOTY right here.
Guys , you expecting too much things , just wait and play what you get , then people will say naughtdog is over rated . Cant wait to play the game , looks stunning ^^
Im just giving an advice to not expect big things in any game , it may come less then what you expected , or just what you wanted or even more , all im saying just wait until you play it so you dont get disappointed or the wow factor gone , thats how i enjoy almost any game i play eve n if it is crap like rezident evil 6 ;) Expecting is different then wishing ;P
Even though I'm a PC gamer, I'm getting this game. It looks like combat will be so dynamic! A game that will probably need lots of playthroughs since there's so many possibilities!.
This game is 19x better than anything on WiiU. /dons flame suit
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