Sam of GAMElitist.com - "“Linearity”, in relation to video games, is thrown around as an insult or a dirty word nowadays. It seems to be a synonym for repetitive or dull."
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.
Thing is its games like FF13 - and maybe FF13 only - which have given linearity a very bad name this gen. It was done that poorly.
uncharted 2 is the highest rated hd exclusive.
Linear should never be a part of any game. Exploration is always fun. Who wants to go from a to b, b to c, c to d, and so on. BORING. Stop being lazy, devs.
well written
beauty is in the eye of the beholder
uncharted series is on the cutting edge of console gaming and the reason i still play video games