Sam of GAMElitist.com - "“Linearity”, in relation to video games, is thrown around as an insult or a dirty word nowadays. It seems to be a synonym for repetitive or dull."
Thing is its games like FF13 - and maybe FF13 only - which have given linearity a very bad name this gen. It was done that poorly.
*game starts* Go down corridors... Go down cooridors... Go down cooridors... Finally a slightly open area... *game ends* That was my main issue with the game, that and Hope as a character for about 70% of the story lol.
To be fair linearity wasn't the only thing keeping that game back...
@TheFinalEpisode - You're right, it wasn't, but not having to walk in a straight line would have made it so much more enjoyable.
uncharted 2 is the highest rated hd exclusive.
Linear should never be a part of any game. Exploration is always fun. Who wants to go from a to b, b to c, c to d, and so on. BORING. Stop being lazy, devs.
well written beauty is in the eye of the beholder uncharted series is on the cutting edge of console gaming and the reason i still play video games
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