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Entertainium's Black Mesa Source Review

Review by Gareth Brading

When Half-Life: Source arrived without much fanfare in June 2004, many people were disappointed. Half-Life is of course one of the most cherished and revered games in video game history, but people had expected that when Valve ported the game to their new Source engine, they would get something that looked a lot closer to Half-Life 2. Instead, Half-Life: Source was a straight port of the original game, using the same textures, guns and sound effects. The only noticeable improvements that were made were the introduction of more realistic water effects and a 3D skybox to replace the old 16-bit bitmap images. Half-Life: Source was Half-Life: No more, no less. This lead some plucky, aspiring mod developers to wonder what Half-Life would look like if it was rebuilt from the ground up in the new Source engine, taking advantage of all the benefits it would bring, to recreate the a familiar but truly new experience. Now, 8 years later, Black Mesa is the final result of this ambitious endeavor

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urwifeminder1361d ago

Lol i got stuck at a locked door gave up 10 mins in ha may have another go one day.